Backrooms lvl 6.

Level 600, also known as "Planet 0," is a habitable planet orbiting a black hole. This black hole has been dubbed "Alphax." Alphax has the mass of the Sun but is only roughly 3½ miles in diameter. Because it doesn't orbit a star, the planet, nicknamed Alphax-B, is stuck at nighttime. Upon its initial discovery, Alphax-B had many buildings in ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Current dislike count: 572(I update every now and then)New tapeanimation help: https://www.youtube.com/channel/UCff7FlY2MoUbha_jVLKOXagsounds by vertx: https...Backrooms Entities. Here is the complete list of current Backrooms dot net Universe Entities. Backrooms Levels. The following list of Backrooms levels is the same list found on the Backrooms Level Encyclopedia page. If you are looking for the first room everyone seems to enter the Backrooms at, look in the Lobby (Level 0). ...The primary way of escape from Level 19 is to find a rusted, damaged door found in an area of the level with a higher roof than the rest of it. The door will not open at first, but if pushed on enough, it will eventually swing open, and you'll fall through. These are the Levels you will be able to access. Level -1 or Level -2. Level 5. Level 12.Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ... Best walkthrough of this dark labyrinth! The Wretched cannot see you if you are crouching. Lights Out is both terrifying and tricky.This is a hard level to n...

Level 370 is accessible through a fairly large array of other levels, as are most well-documented levels of The Backrooms. Whilst not all entrances and exits have been listed below, due to the quick rate of new entrances and exits being found rendering the current list quickly out of date, a large selection of the "main" entrances are listed below.

Level -560 takes the appearance of a modern hotel lobby from the Frontrooms.While Level -560 appears to go out indefinitely, the level extends as far out as an estimated 1,700 kilometers (1,050 miles). Outside is an area that resembles a dense urban core, shrouded in eternal darkness. Attempting to enter this outside area by exiting through the glass doors or breaking the glass always results ...

M.E.G. Event Log 4: Type Level: December/29/2012: This Log is to keep track of the first encounters of Levels through anonymous users of multiple sites before the creation of The M.E.G. Archive Data Center. This Log will expand over time throughout The Backrooms.Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of …Short and simple guide on how to find and beat Level Fun! ... Login Store Community ... Inside The Backrooms Guide/Walkthrough ~ Level Fun Comments. Inside The Backrooms Guide/Walkthrough ~ Level Fun 1 Comments < > Dallas Zedland Apr 5, 2023 @ 4:37am I got into the level and clicked on the poster behind meetwad and it ended my game ...Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament.

The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon. Any Colonies and Outposts would get destroyed in mere minutes or even less.

Sub-Levels are levels with a direct connection to their parent level, but lack enough distinguishing qualities to be labeled with their number. However, sub-levels are technically not direct continuations of their parent levels; thus, they are designated as a decimal number, with the integer portion being the parent level. A. User:A4f7/Level 50.1.

Level 208, whilst infinite, does contain a centre which is approximately 20-30 buildings wide from end to end, and is a square area where the buildings begin to become taller, as well as more packed together. The height of the buildings stretches from the previous minimum of seven storeys to a new minimum of at least seventeen.Level 71. Level 71 resembles an unfinished basement deep within the backrooms. Despite not being overly dangerous at a first glance, with entities being scarce (they don't work as of release), this level can be seen as a death sentence as the only exit is into the sh4dy gr3y. However, this area of the level seems to have an exit back to the hub.Hey everyone! Today I talk about a backrooms level called The Cardinal Level, or Backrooms level 1000... this level is the start of Cluster 2, and is a prett...Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical …Full walkthrough level 6 "Light out" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Esca... Levels may also have sub-levels, which are variations of a level. These are indicated by a decimal point (for example, Level 37.1) and are similar to their parent level, albeit with slight, noticeable variations. Anomalous and Greek levels are levels which are not given a proper number, having their own enigmatic properties unlike most pages on ... From the iCloud shared photo library and Live Activities to Clean Energy Charging, here are the features to check out.

Did you struggle as much as I did? I hope so... Because this video will actually be helpful towards something other than myself! All the other guides that we...yo! In this video I go over backrooms level 43, which has some REALLY weird creatures and properties in it... hope ya enjoyLevel 43:http://backrooms-wiki.wik...Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level ...Level 6是后室的第7层。 Level 6是一个广阔的,无法确定大小的黑暗空间,由金属墙、砖砌地板和复杂的管道系统组成。整个楼层完全充满了黑暗,任何光源在这里都会失去作用。到目前为止,任何照亮该楼层的计划均失败了。蜡烛不会被点亮,打火机不会冒火花,电灯更是完全停止工作。Creating the next subsequent edits. 2. it is currently unknown if the insides of boxes and furniture are protected via a natural effect of Level 19, or if the level possesses a rapid decay effect that only affects visible surfaces. 3. from studies, it is roughly 1 in 100 objects that will be subjected to this.Un lugar totalmente devoto de luz es lo que te espera en el nivel 6 de los Backrooms. Totalmente inexplorado y peligroso, veremos como podemos salir de aquí ...

Level 4 also has vending machines containing snack bars and almond water. Level 188 - The Windows Based on a real location, a Holiday Inn hotel in London, England, the Backrooms level 188 is a class 5 dangerous level home to The Window entity.

Only one Entity seems to appear in Level 64, those of which are known as 'Lurkers'.Lurkers are humanoid Entities that have a worm-like body. The height of the Entity is estimated to be normally six (6) feet tall, few reports have mentioned a Lurker to be twenty (20) feet tall, Lurkers are able to climb any surface with the Entity's large amount of legs, that being five (5) on each side.Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament.Level 0 is the 1st level of the Backrooms, and the first level many encounter.. Description: Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent lighting."LOCK THE DOORS BEHIND YOU" - The Note in Level 9 Level 9, also known as The Darkened Suburbs, is a Suburban Neighborhood at Night with Houses containing Items. The Streets are the most dangerous part of the Level, and there are Wretches that will guard 6 different Houses. Once you first spawn in, wander around the Neighborhood until you …Description. Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. The dreary atmosphere of Level 10, coupled with ...Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.Level 19 "Iron Sub" is a level that is quite small, it takes place in an old small sub. The submarine is made of visibly rusted iron, rusty pipes can be seen throughout the place, which is only illuminated by a dim light bulb. At the front are the controls, also in a state of complete rust like the rest of the submarine. There is a radar where you can see the submarine and the objects around ...Full walkthrough level 5 "Terror hotel" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/E...

Click here to go to the Level List. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them.Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside the minds of ...

The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. This group consists of around 50 members. They are nomadic, traveling throughout Level 5 at random intervals.

Overview. Level 6, also known as "Lights Out", is the 7th level of the Backrooms. This level is extremely dark. It consists of small to medium sized stone brick rooms and hallways, …Level 6 is the 7 th level of the Backrooms.. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry.Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. I hope you're excited for it! This video is all about level 0 in...Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous.Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential ...The impression was that the mall was dead and you were left alone in this forgotten place.". Level 33 is the 34 th level of the Backrooms. Large mall with retail stores inside spread across thousands of miles, reminiscent of a neon mall from the 1980s. The floor tiles are arranged in a pattern that varies in design.When it comes to designing and constructing a building or structure, one of the key considerations is ensuring that the beams used can support the weight and load requirements. Bef...Level 18 presents itself in a unique form to each wanderer. It is similar to a normal kindergarden and it also appears as a lifeless, eerie recreation of the wanderer's memories during early adolescence. The environments in this level vary greatly, as one would expect, being able to manifest either indoors or outdoors, representing various ...Level 6 is 7th level of Minecraft Backrooms. Level 6 is a huge and spacious prison, which is very similar to the one that some Russian YouTubers had in the video. It is impossible to get outside, but inside it is very similar to it. This level has a partial effect of Level 11. It is expressed by the fact that in many areas the player begins to feel in real life the noise of lamps, wind, sounds ...Best walkthrough of this dark labyrinth! The Wretched cannot see you if you are crouching. Lights Out is both terrifying and tricky.This is a hard level to n...当你在 Level ! 中奔跑时,如果感觉自己将会被实体抓住、或者需要休息,想方设法进入该楼层。. 在第一个等待阶段,使用3分钟时间来调整自己的呼吸,并舒缓自己的情绪;然后在接下来的2分钟时间,找到一个合适的位置(建议角落,因为离出口相对最近)靠在 ...Hi guys ! Welcome to my channel PlayWithAghaI make videos tutorial, how to play, walkthrough & horror video gameMy channel uploads daily a compliation of hor...

After you spawn, you have to go to Electrical Station first because if you go the right way, a Smiler will come after you. B-Hopping is recommended here but not required after you pass the dark area (adrenaline go brrr). To get to Level 2 Phase 2 you have to pass Level 3, 4 and 5 first. After you spawn, you have to go to Fun now because if you go the left way, a Smiler will come after you. B ...The SPAC (special purpose acquisition company) hype is the latest financial engineering offering to quickly hit both mainstream media and the backrooms of Silicon Valley. Wall Stre...Level 18 presents itself in a unique form to each wanderer. It is similar to a normal kindergarden and it also appears as a lifeless, eerie recreation of the wanderer's memories during early adolescence. The environments in this level vary greatly, as one would expect, being able to manifest either indoors or outdoors, representing various ...Instagram:https://instagram. is sticks coming back to on patrolfelisha blakleysinger king crosswordread totem realm Level 6.3 is a sublevel of Level 6 . Description. Grainy footage of Level 6.3. It was taken sometime in 1981, though the exact date is unknown. Level 6.3 takes on the appearance of a catwalk, primarily made of metal, in a perpetually rainy environment. The catwalk also seems to have metal handrails that extend with the catwalk’s direction and ... Level 21, also known as "Numbered Doors", is the current 22 nd level found in the Backrooms . Endless hallways stretch beyond infinity. Level 21, also known as "Numbered Doors" by wanderers, is an expansive, currently without a determinable sized labyrinthine complex made up of a vast array of hallways, corridors, rooms, and many others alike. fayetteville nc non emergency police numbertoxin rid 10 day Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them. Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside ... party city springfield photos Click here to go to the Level List. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them.Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside the minds of ...After you spawn, you have to go to Electrical Station first because if you go the right way, a Smiler will come after you. B-Hopping is recommended here but not required after you pass the dark area (adrenaline go brrr). To get to Level 2 Phase 2 you have to pass Level 3, 4 and 5 first. After you spawn, you have to go to Fun now because if you go the left way, a Smiler will come after you. B ...